Trove’s dungeon design is some of the worst I have ever seen. When you’re done, you rinse and repeat until the majority of the world is covered in red X’s, marking completed dungeons, or you feel like heading to a new world. You enter an adventure world with no direction, check your map for a dungeon you want to head towards, point yourself in that direction, and follow the symbol on your compass. Trove’s adventure world content is entirely dungeon-driven. While at first this may seem shallow, it is also manageable and each class does have a set of three abilities, excluding their basic attack, to make combat more interesting. Running out of potions in Trove is akin to a death sentence as you cannot replenish your stock unless you visit a cornerstone that is placed in the world or return to the hub world and find a replenishing node. Due to this, combat ends up being heavily potion-driven and survival is largely based on whether you have enough players to split the heavy hitting enemies into small enough groupings, so that every player is taking a small enough amount of damage to simultaneously outheal it and not run out of potions. Combat in Trove is of a pure hack ‘n slash variety and, although there is a dodge button and certain classes have “escape” abilities, you will sustain a similar amount of damage whether you decide to use said abilities or stand still and beat on your opponents. While at first glance Trove may look very similar to games like Terraria and Minecraft, it actually has more in common with games like Diablo 3. Pirate Captains can summon their Man o' War ships to finish off particularly difficult opponents. Pirate Captain - an explosives expert armed with a blunderbuss pistol and a cannon.Fire Radiant Arrows to defeat foes while using Sun Snares to keep them at a distance. Shadow Hunter - an archer armed with the power of light.Freeze foes where they stand then pelt them with summoned crystals and icicles. Ice Sage - a mage focused on everything cold.Candy Barbarians can smite their foes with summoned thundercones. Candy Barbarian - brutes whose lust for battle is matched only by their hunger for treats.Perform backflips and throw shurikens at enemies before delivering a powerful "Final Technique" ultimate. Neon Ninja - a fast-paced melee class specializing in stealth.Their ultimate allows them to temporarily transform into a powerful dragon. Dracolyte - a magic user specializing in fire and armed with a flamethrower and a dragonling familiar.Fae Trickster - a magic user who specializes in avoiding damage by blinking away from enemies and leaving behind illusions.Gunslinger - armed with dual pistols, Gunslingers can deliver charged shots from a distance and overwhelm their foes with a hail of bullets.They can charge at enemies to get within range and their ultimate restores their health instantly. Knights are durable fighters who excel at melee combat. Classes can be unlocked using in-game currency or with premium credits. Players can switch between classes they have unlocked at the Hub World or through a piece of crafted furniture in their personal residence.
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